File parallel_boundary_region.hxx#
-
class BoundaryRegionPar : public BoundaryRegionBase#
- #include <parallel_boundary_region.hxx>
Boundary region for parallel direction. This contains a vector of points that are inside the boundary.
Public Functions
-
void add_point(int jx, int jy, int jz, BoutReal x, BoutReal y, BoutReal z, BoutReal length, BoutReal angle)#
Add a point to the boundary.
-
virtual void first() override#
Move the region iterator to the start.
-
virtual void next() override#
Get the next element in the loop over every element from inside out (in X or Y first)
-
virtual bool isDone() override#
Returns true if outside domain. Can use this with nested nextX, nextY.
Private Members
-
IndicesVec bndry_points#
Vector of points in the boundary.
-
IndicesIter bndry_position#
Current position in the boundary points.
-
struct IndexPoint#
-
struct Indices#
-
struct RealPoint#
-
void add_point(int jx, int jy, int jz, BoutReal x, BoutReal y, BoutReal z, BoutReal length, BoutReal angle)#